Transparency
Script function world.Transparency Read about scripting Type Method Summary Sets the transparency of the main MUSHclient window under Windows XP Prototype `boolean Transparency(long Key, short Amount);` View list of data type meanings Description `Under Windows XP or later operating systems, you can make the MUSHclient window semi-transparent, so that the underlying windows "show through". Under Windows NT/2000/95/98/ME this function does nothing. Key: specifies the transparency colour key to be used when composing the layered window. All pixels painted by the window in this color will be transparent. This is an RGB code, you can use ColourNameToRGB to convert a name to RGB. If the key is -1 then there is no colour key. Amount: the amount of transparency for other colours, in the range 0 to 255. If outside this range the number will be coerced into it. WARNING Drawing transparent windows may slow down the program, as the operating system has to render to an off-screen bitmap and copy to the main window. This slow-down may not be obvious on fast PCs.` VBscript example
    Transparency -1, 127  ' Make everything 50% transparent
    Transparency 0, 255   ' Black is transparent, everything else is full intensity
Lua example
    Transparency (-1, 127) -- Make everything 50% transparent
    Transparency (0, 255)  -- Black is transparent, everything else is full intensity
    Transparency (ColourNameToRGB ("red"), 64)  -- Red is transparent, everything else is 25% transparent
Return value
    On success, returns true.
    On failure, returns false (eg. under Windows 95).
See Also ... Topics Scripting Utilities Functions Base64Decode (Takes a base-64 encoded string and decodes it.) Base64Encode (Encodes a string using base-64 encoding.) ChangeDir (Changes the MUSHclient working directory) ColourNameToRGB (Converts a named colour to a RGB colour code.) CreateGUID (Creates a GUID - Global Unique Identifier) EditDistance (Returns the Levenshtein Edit Distance between two words) ErrorDesc (Converts a MUSHclient script error code into an human-readable description) ExportXML (Exports a world item in XML format) FixupEscapeSequences (Converts "escape sequences" like &#x5C;t to their equivalent codes.) FixupHTML (Fixes up text for writing as HTML) GenerateName (Generates a random character name) GetClipboard (Gets the clipboard contents) GetScriptTime (Returns the amount of time spent in script routines) GetUniqueID (Creates a unique ID for general use, or for making Plugin IDs) GetUniqueNumber (Returns a unique number) Hash (Produces a hash (checksum) of a specified piece of text) Help (Shows help for a script function, or a list of functions) ImportXML (Imports configuration data in XML format) Metaphone (Returns the metaphone code for the supplied word) MtRand (Returns pseudo-random number using the Mersenne Twister algorithm) MtSrand (Seed the Mersenne Twister pseudo-random number generator) ReadNamesFile (Loads in a file for generating character names) Replace (Replaces one substring with another) SetClipboard (Sets the clipboard contents) SetStatus (Sets the status line text) Simulate (Simulate input from the MUD, for debugging purposes) Sound (Plays a sound) StripANSI (Strips ANSI colour sequences from a string) Trace (Trace mode property) TraceOut (Outputs the supplied message to the world Trace) TranslateGerman (Translate German umluat sequences) Trim (Trims leading and trailing spaces from a string) (Help topic: function=Transparency) Documentation contents page