LogInput
Script function world.LogInput Read about scripting Type Property Summary The property of whether commands are logged to the log file Prototype `short LogInput;` View list of data type meanings Description `Set to 1 to log commands to the log file, 0 to not log` VBscript example
    world.loginput = 1   ' log input
    world.loginput = 0   ' don't log input
    world.note world.loginput  ' display whether input is logged
Jscript example
    world.loginput = 1;   // log input
    world.loginput = 0;   // don't log input
    world.note(world.loginput);  // display whether input is logged
PerlScript example
    $world->{loginput} = 1;   # log input
    $world->{loginput} = 0;   # don't log input
    $world->note($world->{loginput});  # display whether input is logged
Python example
    world.loginput = 1   # log input
    world.loginput = 0   # don't log input
    world.note(world.loginput)  # display whether input is logged
Lua example
    SetLogInput (true)   -- log input
    SetLogInput (false)   -- don't log input
    Note(GetLogInput ())  -- display whether input is logged
Lua notes
    Lua implements this as two functions:

    GetLogInput- gets whether input is logged
    SetLogInput- sets whether input is logged

    The argument is optional, and defaults to true.
Return value
    This is a property. You can use it to find whether commands (your input) are currently logged.
See Also ... Topic Logging Functions CloseLog (Closes the log file) EchoInput (A flag to indicate whether we are echoing command input to the output window) FlushLog (Flushes the log file to disk) IsLogOpen (Tests to see if a log file is open) LogNotes (The property of whether notes are logged to the log file) LogOutput (The property of whether MUD output is logged to the log file) LogSend (Sends a message to the MUD and logs it) OpenLog (Opens a log file.) WriteLog (Writes to the log file) (Help topic: function=LogInput) Documentation contents page