RemoveMapReverses
Script function world.RemoveMapReverses Read about scripting Type Property Summary A flag to indicate whether we backtracks are removed during mapping Prototype `boolean RemoveMapReverses;` View list of data type meanings Description `This property controls whether backtracks are removed from the auto-mapper as you walk around.` VBscript example
    world.note world.RemoveMapReverses
Jscript example
    world.note(world.RemoveMapReverses);
PerlScript example
    $world->note ($world->{RemoveMapReverses});
Python example
    world.note(world.RemoveMapReverses)
Lua example
    Note(GetRemoveMapReverses ())
Lua notes
    Lua implements this as two functions:

    GetRemoveMapReverses - gets the 'remove map reverses' flag
    SetRemoveMapReverses - sets the 'remove map reverses' flag
Return value
    TRUE if backtracks are removed
    FALSE if backtracks are NOT removed

    Note: TRUE is a non-zero value, FALSE is the value 0.
See Also ... Topics Aliases Auto-mapper Speed walking Functions AddMapperComment (Adds a comment to the auto-map sequence) AddToMapper (Adds a mapping direction to the auto-map sequence) DeleteAllMapItems (Deletes the all items from the auto-mapper sequence.) DeleteLastMapItem (Deletes the most recently-added item from the auto-mapper sequence.) EnableMapping (Enables or disables the auto-mapper) GetMappingCount (Gets a count of the number of items in the auto-map sequence) GetMappingItem (Gets one item from the auto-map sequence) GetMappingString (Returns the speedwalk string generated by the auto-mapper.) Mapping (A flag to indicate whether we are mapping the world) (Help topic: function=RemoveMapReverses) Documentation contents page